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ARB param not syncing with GPU render entry

I'm using an ARB param with a custom UI.

As long as I'm modifying the it from within the ARB UI handler (DoClick and DoDrag) the data is flattened and synced with the GPU entry properly.

The problems happen when I try to change the ARB data from a different parameter (in UserChangedParam). Then the changes are visible in UI thread, the ARB control updates properly, but the underlying data is not updated (until I make an action in DoClick or DoDrag within that ARB).

 

The changes are not visible in GPU entry and are not saved when I close the application. Is there a way to force the flattening of ARB outside of the ARB UI handler? (DoClick / DoDrag)?


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