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Multiple "Control Effects" within single AEEffect

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Could also be described as the way Plexus's controls are setup.

 

I've seen Shachar mention that the technique is very hard to pull off. Could someone give me some hints or examples on how to best accomplish this?

 

Multiple pipl's? Multiple control plugins inside the main plugin that are hidden from the user? Multiple pre-configured .ffx's that you load on demand? None of these sound like a great solution even if they were possible.

 

Or can I create an ad-hoc AEGP_EffectRefH that I can give an id to and then call AEGP_ApplyEffect with it?

 

Just looking for some direction.

 

Thanks!


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